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Kodu says Yuck

Digital Technology Computer Science 

  • Lesson plan 5: Kodu Says Yuck
  • Student Ages: 9-14 years old
  • Activity Time: 60 minutes
  • Activity Level: Beginner Coder

Prerequisites 

Learning Objectives

  • Copy and modify a pre-existing algorithm to create a new behavior.

Contents

  • Lesson 5: Koding Konundrum
  • Starter World: Kodu Touch Lesson 5 (Kodu eats only red Apples and says "Yuck!" when at the green apple) 

Student Activities

Activator: Kodu Role-play
The students Sing “Mary had a Little Kodu”.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills

Discuss: Kodu says “Yuck!”
The students discuss what the game from the game that was in the song. The teacher should play this lesson's kodu world and the students will observe that Kodu talks.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills

Koding Kodu: Saying “Yuck!”
The students will copy and modify a pre-existing algorithm to create a new behavior, in this case, saying “Yuck!” when Kodu bumps into a green apple.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills

Kodu Story
The students will take turns contributing to a story about Kodu.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills

Skills

Character

Citizenship

Collaboration

Communication

Creativity

Critical Thinking

Project Based Learning