It looks like the problem is that the game ends right away. Looking at the code the problem is in the
programming for the sub.
In the code it is looking for the red or blue scores to be equal to 0 to detemine a win or loss. At the
beginning of the game, they are both zero. This is why the game ends right away. This happens even
though your first 2 lines set those scores to non-zero values. The reason this happens is because of how
Kodu evaluates the rules each frame.
When the system runs the code for each frame it first evaluates all the WHEN sides of the rules and then
applies the DO sides for the rules where the WHEN is true. Since all the WHEN sides are evaluated before
the DO sides, this means that changes, such as setting a score, won't be visible until the next frame.
To fix you problem you need to use the Page Switch command.
On Page 1 have your initialization code:
WHEN DO SetScore Red 2Points
WHEN DO SetScore Blue 5Points
WHEN DO Switch Page2
On page 2 have all the rest of the code:
WHEN Keyboard WASD DO Move Quickly Quickly Quickly
When you run the game, on the very first frame it will set the scores and then switch to page 2.
On the next frame, page 2 will be evaluated. Since the scores are not set everything will work as expected.
I made this change and it seems to work although the Octopii die very quickly.
Let me know if there's anything else I can help with.